Time delay loading for swf files and images

Date: 26th March 2008 at 11:54 pm | Filed under: actionscript, development, flash, scripts | Author: Sam Burdge

Q. How can I make an image or swf file load after a specified number of seconds?

A. Use the simple but effective flash_timer.swf file by Sam Burdge. Whoopeee!

Ever wanted a particular Flash movie or image to load up / start playing after the rest of your page has loaded, or after a set amount of time? This tutorial, and the support files provided with it will make it very easy indeed. The flash_timer.swf file will load a swf or image into your page after a number of seconds that you specify.

Example:

Check out this basic example to see a swf (called test.swf) load after a 10 second delay: Example 1
You can view the source code of the example to see how it works.

Usage:

  1. Download the source files using the link below, and unzip the archive.
  2. Embed the swf file 'flash_timer.swf' into your webpage. In my example I have used the swfObject method to embed the file, but you can use whichever method you prefer. For more information about this you can check this useful tutorial by Jeroen Wijering.
  3. Set the height, width & background colour of the swf according to those of the file you want to load in.
  4. Pass the two variables that the file requires to work: myswf – the file that will be loaded & mysecs – the number of seconds delay before the file is loaded. You can pass the variables in the url string, for example:

flash_timer.swf?myswf=my_movie.swf&mysecs=5

(This will load the movie 'my_movie.swf' after a 5 second delay.)

You can also pass the variables as flashvars, for example:

flashvars="myswf=example.jpg&mysecs=10"

(This will load the image 'example.jpg' after a 10 second delay.)

I hope you find this useful, if you do or if you have any questions, please feel free to leave a comment on this page (no emails please, I won't reply unless you are offering me hard cash!!). The flash_timer.swf file is only 1kb, so it will not effect the overall loading time of your page, it can be embedded at any height/width dimensions and works from flash player 7 upwards.

Download Source:

The download contains the all important flash_timer.swf plus a working example (index.html). The size of the zip is 6kb. Enjoy!!


4 Responses to “Time delay loading for swf files and images”

  • Comment by Bob Stone
    Date: May 12th, 2008 at 1:32 pm

    Excellent, excellent, excellent! spectacular! stupendous!

    Was exactly what I was looking for.
    And does exactly what you said it would do!
    Can’t say that about many other things I’ve downloaded - including stuff I’ve paid for!

    Good show!

  • Comment by Wayne Moran
    Date: June 21st, 2008 at 1:40 am

    Great tool - well done. One issue however: how can I prevent my video from repeating / looping continuiously. I have tried setting &loop=false as part of passing the swf filename and I have set it in the calling code as well but it ignores them. See the code below:

  • Comment by Nathan
    Date: September 10th, 2008 at 10:14 pm

    I have the same problem as Wayne Moran. I would like the flash to run only once, as the constant repeating would detract from the sight and prevent the point of the flash from being made.

  • Comment by dave.com
    Date: September 19th, 2008 at 5:57 pm

    Works perfectly… Amazingly simple…see http://www.hotmix.org

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random timing and color actionscripts

Date: 19th October 2007 at 1:45 am | Filed under: actionscript, development | Author: Sam Burdge

Here are the actionscripts used in the example swf. First the random timing script:

Read on…

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