ARTANOID WEBSITE

Date: 4th February 2009 at 2:17 am | Filed under: blog | Author: Sam Burdge | Tags: , , ,

Artanoid is a Flash remake of the original classic arcade game Arkanoid. It was created by 76 Creative web design studio. Complete each level to reveal a different fine art masterpiece, while enjoying a library music soundtrack and old-school arcade sound effects.

Check out the new Artanoid Game webpage. www.artanoid.com

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Flash Audio - Sound Visualisation & New Audio API

Date: 27th January 2009 at 11:37 pm | Filed under: development, flash | Author: Sam Burdge | Tags: , , ,

INSPIRATION

A long time ago I remember being inspired by the Dub Selector project at Infinite Wheel, a series of Flash movies that play heavy dub reggae loops, and incorporate various ways of triggering a selection of dub sound effects, drum rolls and keyboard notes. The project gave me the idea to create a more in-depth Flash music production tool, with many preset sounds and loops, and potentially audio sequencing tools too.

Dub SelectorDub SelectorDub Selector

MY PREVIOUS EXPERIMENTS WITH FLASH AND SOUND

This was back in the days of Flash 5 and I was a novice with Flash, I had only a basic grasp of actionscript. My first experiment was called ATG Beatbox. Here it is in all it's lo-fi glory!

Pretty basic,  but quite fun to play with too! The main problem I had was getting the samples to loop properly, and to get 2 or more samples to play in sync with each other. These restrictions made the possibility of sequencing very limited, so I ended up creating it so that the user could trigger the samples manually and had to time it right to get the 2 beats in sync.

The only way I could get the samples to loop cleanly was by importing them into the fla and attaching them to keyframes in the timeline.

I later made a few other experiments, such as a piano arpeggiator which used actionscript to play different arpeggio patterns. The timing was always an issue, and I concluded that Flash makes a lousy metronome! Unfortunately I seem to have lost the source files for this project :( so I can't provide an example.

Other more recent Flash projects I have done which include an element of sound are the SoundFX Player and Artanoid Game for 76 Creative. Artanoid uses the as2 attachSound method to load the mp3 files dynamically from the server.

SOUND VISUALISATION

New to actionscript 3 is the SoundMixer.computeSpectrum method, which takes a snapshot of the current sound wave and places it into the specified ByteArray object. The values are formatted as normalized floating-point values, in the range -1.0 to 1.0. The ByteArray object passed to the outputArray parameter is overwritten with the new values. The size of the ByteArray object created is fixed to 512 floating-point values, where the first 256 values represent the left audio channel, and the second 256 values represent the right audio channel.

It is explained in more depth in the article Sound Visualization in Flash CS3 by Tom Green, which is where I found out about it in the first place.

This is something I'm still experimenting with, but here's a basic example of what it can do:

Notice that because the audio sample is being loaded from the server using the Sound.load() method, the looping of the sample is still not satisfactory. The only way to make a sample loop properly still seems to be to import it and attach it to a keyframe. Here's another more abstract example:

There are a lot more cool examples of this type of Sound Visualisation at the AS3 Sound Spectrum Contest Results Be sure to check out the winning entry, which really demonstrates the scope of what can be done using computeSpectrum.

NEW SOUND API FOR FLASH 10

I recently discovered the Hobnox AudioTool, which is exactly the type of Flash based audio tool I imagined. It's actually amazing! As it features effects, like distortion, delay & reverb, phaser, etc. I could tell that, although the interface was flash, something else was being used to process the audio. The other thing I noticed was that the timing of it's drum machines was perfect! Something I've never been able to achieve with Flash.

Further investigation of the new sound API led me to these three articles by Adobe Engineer Tinic Uro, which seem to be a direct response to the Adobe, Make Some Noise campaign:

In Part 3 of the article he provides some code for a 'seamless loop' using the new extract() method with the samplesCallback event handler. I will put this code to the test as I am sure it will lead to new projects and experiments for me, the results of which will surely appear on my site in the near future!

Other Flash projects that utilise the new sound API are Tenoran, a sampling and basic sequencing instrument, and Noteflight, a a full-featured application that displays, edits, prints and plays back music notation.

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Artanoid - Flash arkanoid game

Date: 9th April 2008 at 2:56 pm | Filed under: actionscript, development, flash, gallery | Author: Sam Burdge

I built the game Artanoid for the 76 Creative website. It is a remake of the arcade classic Arkanoid with a 76 creative twist. The game has 5 levels, various 'power-ups' andalso saves and updates a score table using server side php. I recommend turning the music on to get the full effect, with a different soundtrack for each level.

Check out the new Artanoid Website

3 Responses to “Artanoid - Flash arkanoid game”

  • Comment by Jeffrey Posner
    Date: June 6th, 2008 at 7:41 pm

    I am interested in having you work on some possible flash games for me. I tried writing you an email but it bounced.

    Let me know if you are interested or when you may have time to chat about it.

  • Comment by HOgi
    Date: November 26th, 2009 at 4:57 am

    can i have the source code
    i also work on it

  • Comment by Denis
    Date: April 20th, 2011 at 5:00 am

    Publish a source code!

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76 Creative - New Site

Date: 27th February 2008 at 3:51 pm | Filed under: portfolio | Author: Sam Burdge

76 Creative Screenshot

The new 76 Creative website is here! We have updated our portfolio and the design of the site itself. The incredibly popular Sound FX board is still there, and is now joined by the extremely cool (if I do say so myself) Artanoid - 76 Creative's take on the arcade classic Arkanoid. The site is built in PHP with flash elements.

Check it out: www.76creative.com

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