Flash Sound Spectrum Visual – ‘Train Window’
This Flash Sound Visualisation is based on the idea of the audio waveform becoming a rolling cityscape as viewed from a train window. It combines the computeSpectrum method with the blur and glow filters.
This Flash Sound Visualisation is based on the idea of the audio waveform becoming a rolling cityscape as viewed from a train window. It combines the computeSpectrum method with the blur and glow filters.
This is an old Flash project of mine created in mx 2004. It uses a 360 degree panoramic photo of the lunar surface. I've always wanted to go to the moon, but perhaps this is the closest most of us will get
Check out the scratchy film-grain effect.
When each bug's body or legs touch a tadpole the tadpole attempts to escape, but when the bug's head touches the tadpole it can eat him.
Click here for full screen mode.
In the next update I will try to give the bugs more 'intelligence' so that they can actively hunt the tadpoles. I will also write scripts that allow the tadpoles and bugs to grow as they eat more and get older, and to reproduce so that the supply of tadpoles doesn't run out.
I also want to introduce some inanimate objects, like rocks etc. that the creatures have to navigate around...
I built the game Artanoid for the 76 Creative website. It is a remake of the arcade classic Arkanoid with a 76 creative twist. The game has 5 levels, various 'power-ups' andalso saves and updates a score table using server side php. I recommend turning the music on to get the full effect, with a different soundtrack for each level.
Check out the new Artanoid Website
I am interested in having you work on some possible flash games for me. I tried writing you an email but it bounced.
Let me know if you are interested or when you may have time to chat about it.
can i have the source code
i also work on it